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PC Building Simulator (Match 3)

ROLE

UI / UX Design and Animator

DESCRIPTION

With a Match 3 Base Framework provided It was my job to create the full User Interface by creating assets using Photoshop and then implementing them within UMG which is Unreal Engines User Interface tool. Within UMG I had to create custom animations and transitions to link different pieces of UI and screens together. The main portion of the project was to create the Art Assets, I chose a PC Building theme which incorporated assets the likes of a CPU, GPU and various other computer components.

YEAR

2020

GENRE

Match 3 - Mobile

PLATFORM

PC / Mobile / Unreal Engine 4

Art Assets

Mock - Ups & Color Research

Final Showcase Video

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