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MOBA User Interface
ROLE
UI / UX Design and Animator
DESCRIPTION
The task was to create a Spatial MOBA User Interface in the style of League of Legends and implement it with functionality and animations within a framework creating an inventory system, a store were items and power ups and can be bought as well as a character inventory system a long side more mechanics and User Interface assets to create a complete MOBA UI and UX. Art assets were created in Photoshop and I used League Of Legends for inspiration in terms of design and color scheme.
YEAR
2021
GENRE
MOBA Multiplayer - Fantasy
PLATFORM
PC / Unreal Engine 4
Art Assets
Wireframes and Mock Ups
Final Showcase Video
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