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MOBA User Interface


UI / UX Design and Animator


The task was to create a Spatial MOBA User Interface in the style of League of Legends and implement it with functionality and animations within a framework creating an inventory system, a store were items and power ups and can be bought as well as a character inventory system a long side more mechanics and User Interface assets to create a complete MOBA UI and UX. Art assets were created in Photoshop and I used League Of Legends for inspiration in terms of design and color scheme.




MOBA Multiplayer - Fantasy


PC / Unreal Engine 4

Art Assets

Wireframes and Mock Ups

Final Showcase Video

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